
Designing the Tutorial
Over the last couple of months I’ve been working on my individual subject treatment on the topic of designing tutorial levels. Now that...

Level Design: Making Waves
As far as level design for Disco Is Dead!, thus far I designed each level to have three waves and two moments, which I discussed in the...

Designing Arcade Runner Moments
Disco Is Dead! combines arcade runner gameplay with comic book style narrative cutscenes. After beginning development on both the arcade...