
The Anthology of Touch Ups
Throughout the last few weeks, I have been fixing bugs, editing features of the game that received negative feedback from playtesters,...

Adjusting the Cutscene Editor for Team Members
Work on the custom Cutscene Editor continued since last Dev Log. This time, the focus on the Cutscene Editor was making it as easy to use...


Custom Inspector for Cutscenes
An aspect of the game that the group wanted to explore was narrative; in order to tell a narrative, the group agreed that we’d use...

Prototyping the Gameplay
Introduction to Game Disco is Dead: Slappy Seconds is the sequel to the Winner of the Summer 2016 Sprint Week Game: Disco is Dead. The...