

UX Design and Cutscenes
User Experience As the art director and UX designer, I am responsible for creating a satisfying and pleasurable user experience through...


The Push for Polish
For the past few weeks, the Disco is Dead group has been constantly aware of the most current and urgent matters that need to be...


Promotional Material
The promotional material is a key component to promoting and marketing our game on social media websites. In order to generate interest...


Animations
As the week drew to a close, the team was hard at work developing the final finishing touches for our GDC application. One of which was...


Character Designs
Concept Art It is detrimental that the designs captured the appropriate feel and tone of the game. However, my main dilemma with...


Starting Art Production
Overview When the sprint week challenge was announced in the summer of 2016, we began developing new game ideas. We had a number of...