
Sound Design: The Unsung Hero of Game Design
When people analyze what makes a game feel satisfying, these are what’s normally brought up: game mechanics, art, economy balance, story,...

Bring the Story To Life
Cutting Down the Script The game’s entire story ended up being 47 pages — which is way too long. Our story will be told through mainly...

The Anthology of Touch Ups
Throughout the last few weeks, I have been fixing bugs, editing features of the game that received negative feedback from playtesters,...